Crazy Eights Rules
The complete rules of classic two-player Crazy Eights — the deal, exactly what you may play, what an Eight does, when you draw, when you may pass and how a hand and a game are scored. New to it? The how-to-play guide walks through a hand step by step; this page is the reference.
Play Crazy Eights NowObjective
Be the first to play every card from your hand. Each card played must match the top card of the discard pile by suit or by rank, except the Eights, which are wild. The player who goes out scores the value of the cards the opponent is still holding, and the first player to reach 100 points over a series of hands wins the game.
Players, cards and the deal
- Players: 2 on CardCouch, head-to-head against the computer. With a physical deck the game is played by 2 to 7 (two decks for more than about five).
- Deck: a standard 52-card deck, no jokers.
- Deal: seven cards each, one at a time, face down. (Traditional games with three or more players deal five each.)
- Stock: the undealt cards are placed face down as the stock.
- Starter: the top card of the stock is turned face up to begin the discard pile. If it is an Eight, it is buried in the stock and the next card is turned; this repeats until the starter is not an Eight.
- Dealer: the deal alternates each hand. The non-dealer plays first. The computer deals hand 1, so you go first in hand 1, the computer in hand 2, and so on.
A legal play
On your turn you may play exactly one card from your hand onto the discard pile if it is:
- the same suit as the suit currently to follow — normally the top card's suit, or the suit named after an Eight; or
- the same rank as the top card — a Ten on a Ten, a Queen on a Queen — which changes the suit to that of the card you played; or
- an Eight, which may be played on any card.
Only one card is played per turn. You are never obliged to play a legal card; you may draw instead (see below). There is no requirement to announce your last card and no penalty for forgetting to.
The Eight
When you play an Eight you name a suit — any of the four, whether or not you hold it. The next player must play a card of that suit or another Eight, or draw. The named suit remains in force until a card of that suit is played (after which that card is simply the top card) or another Eight is played and a new suit is named.
Going out with an Eight
If the Eight is the last card in your hand, the hand ends at once and no suit is named. On CardCouch the suit chooser only appears when you still have cards left.
Drawing
If you cannot play — or choose not to — you draw the top card of the stock. In the classic rule used on CardCouch:
- You draw one card at a time.
- A drawn card that is a legal play may be played at once. You may also keep drawing instead.
- A drawn card that does not fit stays in your hand and you draw again.
- You continue until you play a card or the stock is exhausted.
Your turn ends when you play a card. It does not end simply because you have drawn, unless there is nothing left to draw (in which case you may still play any legal card you hold, or pass if you hold none).
When the stock runs out
As soon as the stock is empty and a player needs to draw, the discard pile — everything except its top card — is shuffled to form a new stock. The top card stays in place and the suit to follow does not change. This can happen more than once in a long hand.
Passing and blocked hands
A player may pass only when both of these are true: there is nothing left to draw (the stock is empty and the discard pile holds only its top card), and they have no legal card. On CardCouch a Pass button appears in precisely that situation and at no other time.
If both players pass one after the other, the hand is blocked. Both hands are totalled using the scoring table below; the player with the lower total scores the difference. Equal totals score nothing, and the next hand is dealt.
Scoring
The hand ends the instant a player plays their last card. That player scores the total of the cards left in the opponent's hand:
- Eight = 50
- King, Queen, Jack = 10 each
- Ace = 1
- 2, 3, 4, 5, 6, 7, 9, 10 = face value
The first player to reach 100 points wins the game. Points are only ever scored by the winner of a hand, so scores cannot tie at the finish.
Rules at a glance
| Rule | CardCouch plays |
|---|---|
| Cards each | 7 |
| Starter | Top of stock; an Eight is buried and another turned |
| First to play | Non-dealer; deal alternates |
| Legal play | Match suit to follow, match rank, or any Eight |
| Eight | Wild; player names the next suit |
| Draw | One at a time until you can play (you may keep drawing) |
| Empty stock | Discards reshuffled under the top card |
| Pass | Only with nothing to draw and no legal card; two passes block the hand |
| Hand score | Eight 50 · K/Q/J 10 · A 1 · others face value |
| Game | First to 100 |
Common variations
Crazy Eights is played differently in almost every house. These are the rules you are most likely to meet; none are used on CardCouch:
- Queens skip: the next player loses their turn (with two players, you play again).
- Twos draw two: the next player draws two cards and may not play; a Two answered by a Two often stacks to four.
- Jacks reverse: in games of three or more, the direction of play reverses. Aces are the reverse card in some houses, and skip in others.
- Last card: a player down to one card must say so (“last card” or “one”) or draw a penalty card if caught.
- Draw one only: a player who cannot play draws a single card and, if it does not fit, the turn passes.
- Draw limit: some houses cap the draw at three cards, after which the player passes.
- Four or more players: five cards each; six or more players usually use two decks; partnership play is sometimes seen with four.
- Mau-Mau, Switch, Crazy Jacks and Uno: the same game with a fixed roster of action cards — skip, reverse, draw two and wild — either agreed at the table or printed on a special deck.
Frequently asked questions
Can you play an Eight on an Eight?
Yes. An Eight matches any card, including another Eight, and whoever plays it names the suit afresh. An Eight is also the only card that matches an Eight by rank, so after an Eight is played the next player must follow the named suit or play an Eight of their own.
Do you have to play a card if you can?
No. You may draw instead of playing, even when you hold a legal card, and you may keep drawing. You may not pass, however, while there is still something to draw.
Can you play the card you just drew?
Yes. Every card you draw may be played immediately if it matches the top card by suit or rank, or is an Eight. If it does not fit, you draw again.
What happens when the stock runs out in Crazy Eights?
The discard pile, all except its top card, is shuffled to form a new stock and play continues. The top card stays where it is and the suit to follow is unchanged. Only when there is nothing left to reshuffle can a player be forced to pass.
What is a blocked hand?
A hand where neither player can move: the stock is empty, nothing is left to reshuffle, and both players pass in turn. Both hands are totalled and the player with the lower total scores the difference. If the totals are equal, nobody scores.
Who plays first in Crazy Eights?
The non-dealer. The deal alternates each hand, so the players alternate going first. On CardCouch the computer deals hand 1, so you lead the first hand.