What Does Go Mean in Cribbage?
"Go" is what you say during the play when you cannot lay a card without taking the count past 31. Your opponent then plays every card they can, and whoever played the last card pegs 1 point for the go, or 2 if they hit exactly 31. The count restarts at zero, and the player who did not play the last card leads.
Play Cribbage NowGo, 31 and last card at a glance
| What happens | Points | Who pegs them |
|---|---|---|
| Neither player can play; the count is 30 or less | 1 | Whoever played the last card |
| A card brings the count to exactly 31 | 2 | Whoever played it (no extra go point) |
| The final card of the hand is played, count under 31 | 1 | Whoever played it ("last card") |
| The final card of the hand makes exactly 31 | 2 | Whoever played it (not 3) |
The Go rule step by step
In the play (pegging), the two players take turns laying a card and announcing the running total. Aces count 1, court cards 10, and the total may never go above 31.
- On your turn, if any card in your hand keeps the count at 31 or under, you must play one. Go is never a choice.
- If every card you hold would pass 31, or you have no cards left, you say "Go".
- Your opponent must now play every card they can without passing 31, one after another, scoring any pairs, runs or fifteens they make on the way.
- When they are stuck too, the player who laid the last card pegs 1 for the go. If that last card made exactly 31 they peg 2 instead.
- The cards played are turned over, the count restarts at 0, and the player who did not play the last card leads the new count.
This repeats until all eight cards are out. The very last card of the hand earns 1 point for "last card", which is simply the go of the final count.
Example 1: a plain go, then last card
You are the non-dealer with K 7 3 8. The dealer holds Q 5 8 9.
| Play | Count | Score |
|---|---|---|
| You lead the King | 10 | |
| Dealer plays the Queen | 20 | |
| You play the 7 | 27 | |
| Dealer says Go (5, 8 and 9 would make 32, 35, 36) | 27 | |
| You play the 3; your 8 would make 38, so you are stuck too | 30 | You peg 1 for the go |
| New count: dealer leads the 9 | 9 | |
| You play the 8, your last card | 17 | |
| Dealer plays the 5 | 22 | |
| You have no cards; dealer plays the 8 | 30 | Dealer pegs 1 for last card |
Note who led the second count. You played the last card of the first count (the 3), so the dealer led the next one. The player who takes the go point does not get the lead as well, unless the other player has run out of cards.
Example 2: thirty-one for two
You lead an 8 (count 8). Your opponent plays a 7 for 15 and pegs 2 for the fifteen. You play a 9 for 24 and peg 3, because 7-8-9 is a run even though the cards came out as 8-7-9. Your opponent now plays another 7: 24 + 7 = 31, for 2 points.
That is all they get. The 2 for 31 already includes the go, so nobody says Go and nobody adds a third point. The count restarts at 0 and you lead, because your opponent played the last card.
Example 3: scoring after the Go
A Go does not freeze the scoring. You lead a 9, your opponent plays a Jack (19) and you play a 6 (25). Your opponent holds 7, 8 and King, which would make 32, 33 and 35, so they say Go. You still hold 3 3. You must play on: the first 3 makes 28, the second makes 31. That second card scores 2 for the pair and 2 for the 31, 4 points in all.
This is why low cards are worth saving for the end of a count. The pegging strategy guide shows how to set these endings up and how to avoid handing them to your opponent.
Common mistakes with Go
- Pegging 3 for a 31. It is 2, never 2 plus 1.
- Letting the wrong player lead. After a go or a 31, the player who did not lay the last card leads, even though the other player just scored.
- Saying Go with a playable card. If you can play, you must, even when it sets up your opponent.
- Stopping after one card. After your opponent says Go you keep playing until you cannot, and each card can score.
- Forgetting the go point. It is only 1, but if you play the muggins rule your opponent will happily take it for you.
How Go works on CardCouch
CardCouch plays two-player Cribbage against the computer to 121 with exactly these rules. Only cards that keep the count at 31 or under can be played. When you still hold cards but none of them fits, a Go button appears. When you have no cards left at all, the game says Go for you, so you are not clicking after every card the computer plays.
The points are pegged automatically: 1 for a go, 2 for a 31, and 1 for the last card of the hand unless that card made 31. After a go the player who did not play the last card leads the new count; if that player is out of cards, the other one continues. The score log labels these points Go, 31 and Last. For the rest of the play, see the full Cribbage rules.
Frequently asked questions
What does Go mean in Cribbage?
Go is what you say during the play when every card left in your hand would take the running count over 31. Your opponent then plays any cards they can, and whoever played the last card pegs 1 point for the go, or 2 points if that card brought the count to exactly 31. The count then restarts at zero.
Who leads after a Go in Cribbage?
The player who did not play the last card leads the new count. In practice that is usually the player who said Go first. The only exception is when that player has no cards left, in which case the other player simply carries on.
How many points is 31 worth in Cribbage?
Exactly 31 scores 2 points. Those 2 points already include the go, so you never peg 3, and if the card that makes 31 is also the last card of the hand there is no extra point for last card either.
Can you say Go if you are able to play a card?
No. If you hold any card that keeps the count at 31 or under, you must play it. Go is not a tactical pass; it is only for when you have no legal play. The same applies after your opponent says Go: you must keep playing for as long as you can.
What is the last card point?
The player who plays the final card of the whole hand pegs 1 point for last card, which is really the go of the final count. If that card makes the count exactly 31, it scores the 2 points for 31 instead, not 2 plus 1.